The sounds of Tines 3B

Ever heard a little ping while building in Tines 3B and wondered what it meant? Or maybe you’ve never heard any sounds and are now wondering why? They might be turned off in your user preferences and defaults, read how to turn them back on in our docs here.

I pulled together the sounds so you can listen to them individually and see where they show up. There are 33 altogether, including a few you might not have noticed yet.

Just a quick note, the audio files say they are 0 seconds long but that is just because the file is less than a second long. Just click play to hear the chimes.

Chat sounds

Response complete

That’s the assistant finishing its response. It waits until the text has finished appearing before playing.

Needs your input

This plays when the chat is waiting for your input. It also pops up when you drag a file into chat.

Background attention

A quieter ping to let you know another chat or workflow is ready or needs your input.

UI clicks

Click

You’ll hear it when pressing buttons, links, and other controls. Some keyboard actions use it too.

Release

Hold a click-button briefly, then release it, and you’ll hear this.

Sparkle

This goes with the status indicator’s little celebration animation: the sparkling, spinning logo.

Workflow sounds

Pop

You’ll hear this when new steps appear on the workflow map. It also gets used for toast notifications, the follow-3B and tidy-up prompts, and when the Turn into workflow button appears.

Push live

This plays after you push a workflow live. You’ll also hear it when you resume a paused workflow.

Shuffle

Open the workflow badge editor or shuffle its colors and pattern, and you’ll hear this one.

The step-completion sounds

This is where most of the variations live.

All 24 of these play for the same reason: a step completion is detected on the workflow map. Each displayed step randomly picks a tone from the bank and keeps it while it stays on the page.

There are four sound styles, each with six different pitches but I have just uploaded one for each style here:

Drift

Warm, soft, layered tones.

Glass

A brighter sound with bowed-style harmonics.

Breath

Softer and airier, with a little more noise texture.

Bell

A more distinct bell-like ring.

That’s the full set. Do you have any favorites? Or any you’ve heard while building and never quite placed?

7 Likes

I’m not sure I’ve heard sparkle before, but now I want it to be the sound for everything :sweat_smile: :sparkles:

Excellent. I have definitely wondered what these actually mean, but never bothered to go look it up.

Look at me learning something on my very own community. Ha!

(Also, having flashbacks to trying to understand what in the world my Furby was trying to say to me and having to use the little dictionary thing to understand noises.)

Does “Release” have a sound? Or is it like dogs and others can hear it, and I can’t? Asking for my Dr. :slight_smile:

2 Likes

According to the post, yes—Release is one of the UI click sounds and plays when you briefly hold a click-button and then release it. If you’re not hearing it, the first post notes that sounds can be turned off in user preferences/defaults.